

This is faster, and we hope it improves compatibility.

The Windows version now directly uses Direct3D 11 instead of OpenGL (or OpenGL converted to Direct3D) for drawing portions of the UI: Timeline, Keyframes, Filters, and the video player.


This is the first major upgrade of it since Shotcut started over 10 years ago with Qt 5! (Some interim upgrades did feel major tho.) It was a lot of work, but as a result: Popular Linux Distros Ubuntu 20.04 LTS (Focal Fossa) 75,824 Packages Ubuntu 18.04 LTS (Bionic Beaver) 79,010 Packages Arch User Repository (AUR) 86,997 Packages Ubuntu 22.04 LTS (Jammy Jellyfish) 70,964 Packages Linux Mint 20.3 "Una" 75,783 Packages Fedora 36 70,928 Packages Fedora 35 72,396 Packages Ubuntu 21.10 (Impish Indri) 64,636 Packages Ubuntu 22.10 (Kinetic Kudu) 69,412 Packages Linux Mint 21 "Vanessa" 69,356 Packages Fedora 34 68,716 Packages Ubuntu 16.04 LTS (Xenial Xerus) 61,875 Packages Kali Linux 65,367 Packages Debian 11 (Bullseye) 60,384 Packages Debian 10 (Buster) 58,416 Packages openSuSE Tumbleweed 48,211 Packages Ubuntu 21.04 (Hirsute Hippo) 36,998 Packages openSUSE Leap 40,198 Packages Ubuntu 20.Qt is the main UI and app library (separate from the media engine) that Shotcut uses.
